RS-15444Community server
ZOV_RUST
Offline 78.36.134.59:28015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is ZOV_RUST?
ZOV_RUST is offline at this moment; the last signal was 25 days 6 hours ago.
What is the ranking of ZOV_RUST?
The last seven days of player hours place ZOV_RUST at #15,444, in the top – of ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry ZOV_RUST?
These Top Rust Servers lists count ZOV_RUST among their servers: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on ZOV_RUST?
The game's server browser reads the tags that ZOV_RUST publishes: gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): There are 50 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs164530 (Build): Game build: 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
What is the map on ZOV_RUST?
A procedural map, created by the game, is in use on ZOV_RUST.
What settings and rules does ZOV_RUST use?
No gather rate is given in the name ZOV_RUST. Groups use the default maximum of 8 players. survival is the game mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser shows it under Community. The server runs with VAC on.
About the server
What is the Rust version on ZOV_RUST?
On Linux, ZOV_RUST operates Rust network protocol 2633 and build 164530. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the location of ZOV_RUST?
There is no region published by ZOV_RUST. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 78.36.134.59:28015.
How reliable is ZOV_RUST?
ZOV_RUST is offline now; the last time it was seen was 25 days 6 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 18 September 2026.
Wipe schedule
How often does ZOV_RUST wipe?
Too few wipes are recorded for ZOV_RUST to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 25 days 8 hours ago.
Joining the server
How can I connect to ZOV_RUST?
To connect manually, open the console with F1 and type client.connect 78.36.134.59:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.