RS-15436Community server
test
Offline 78.39.14.23:28015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is test?
Currently, test is offline; the last sighting was 20 days 6 hours ago.
What is the ranking of test?
The last seven days of player hours place test at #15,436, in the top 69% of ranked servers.
Tags, lists, and filters
Where does test show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include test: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on test?
The game's server browser reads the tags that test publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp20 (Max players): Player slots: 20; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What is the map on test?
test uses a procedural map, which the game generates.
What does test run for rules and settings?
No gather rate is given in the name test. Up to 8 players per group, as the game defaults. survival is the game mode, the normal mode where you gather, build and raid. You can fight and raid other players. A community server, it is found under the Community tab. The server runs with VAC on.
Server details
What is the Rust version on test?
On Windows, test operates Rust network protocol 2633 and build 165217. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of test?
There is no region published by test. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 78.39.14.23:28015.
How reliable is test?
The server test is down at the moment, with its last appearance 20 days 6 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 24 September 2026.
Wipe cycle
On what schedule does test wipe?
Too few wipes are recorded for test to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 20 days 9 hours ago.
How to join
What is the process to join test?
To connect, start Rust, hit F1, and enter client.connect 78.39.14.23:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.