RS-15934Community server
test
Offline 78.39.14.3:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on test?
test is offline at this moment; the last signal was 12 days 11 hours ago.
What is the ranking of test?
Ranked #15,934 on seven-day player hours, test is in the top 70% of all ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry test?
These Top Rust Servers lists include test: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on test?
Published by test for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp20 (Max players): There are 20 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What map is used on test?
A procedural map, created by the game, is in use on test.
Which settings and rules apply on test?
No gather rate is given in the name test. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. A community server, it is found under the Community tab. VAC, Valve's anti-cheat, is enabled.
Server info
What is the Rust version on test?
Rust network protocol 2633 and build 165217 is what test runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
Where can test be found?
No region is published by test. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 78.39.14.3:28015.
Is test currently online?
Currently offline is test, last seen 12 days 11 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 2 October 2026.
Wipe cycle
When does test wipe?
Too few wipes are recorded for test to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 20 days 10 hours ago.
Connection
What are the steps to join test?
To connect, start Rust, hit F1, and enter client.connect 78.39.14.3:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.