Top Rust ServersObservatory · live
Live Servers11,478 Players43,257 Populated3,135 Fresh wipes · 3h94 Scanevery 5 min

RS-15768Official server

Facepunch AUX5

Offline 79.137.98.21:28019 checked 1d ago

Connect
Players now
0/ ?
7-day average
0
peak 1
Rank
#15,768
top 71%
Last wipe
19d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeak
0123402:0005:0008:0012:0015:0018:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

010020030040002:0005:0008:0012:0015:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 11:29 UTC19d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How many players are usually on Facepunch AUX5?

Facepunch AUX5 is offline at this moment; the last signal was 30 hours ago. A seven-day average of 0 players was reached, peaking at 1.

Where does Facepunch AUX5 sit in the rankings?

On player hours across seven days, Facepunch AUX5 is #15,768, inside the top 71% of all ranked servers.

Tags, lists, and filters

On Top Rust Servers, which lists and filters carry Facepunch AUX5?

On these Top Rust Servers lists you will find Facepunch AUX5: Top ranked Rust servers. These filters bring it up on the server list: Type: No plugins at all; Group limit: 5 or more; Boxes: Official only.

How should you read the tags on Facepunch AUX5?

The game's server browser reads the tags that Facepunch AUX5 publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard survival, as in Rust; mp0 (Max players): There are 0 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must be on protocol 2635; cs167463 (Build): Running game build 167463; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Who manages Facepunch AUX5?

Facepunch AUX5 and 124 other servers we track all publish a playrust.com hostname, which points to the same operator.

Map and rules

Which map is running on Facepunch AUX5?

Facepunch AUX5 runs a procedural map of size 3,500 with seed 908150981, generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.

What does Facepunch AUX5 run for rules and settings?

You will not find a gather rate in the name Facepunch AUX5. The group limit is the game's default of 8 players. It runs survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. The in-game Official tab lists this server. VAC, Valve's anti-cheat, is enabled.

Server details

What is the Rust version on Facepunch AUX5?

On Windows, Facepunch AUX5 operates Rust network protocol 2635 and build 167463. Your game needs the same protocol to connect; Steam takes care of updating it.

How well does Facepunch AUX5 perform?

Over the last two days, it ran at an average of 217 server fps, minimum 201. At its peak, it held 67,863 entities: everything from buildings to deployables and more. Memory usage peaked at 3,068 MB. What players experience as lag comes from low fps and a rising entity count.

Where can Facepunch AUX5 be found?

There is no region published by Facepunch AUX5. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 79.137.98.21:28019.

What is the uptime of Facepunch AUX5?

Currently offline is Facepunch AUX5, last seen 30 hours ago. The uptime it gives suggests a restart around 6 hours ago. Across the last 7 full days, it was online for 139 of 168 hours, or 83%. The first time Top Rust Servers saw it was on 13 September 2026.

Wipe schedule

What can you expect on wipe day on Facepunch AUX5?

Recent wipes saw an average peak of 0 players at their busiest. 0 hours after the latest wipe, the crowd hit its peak.

When does Facepunch AUX5 wipe?

Not enough wipe data exists yet to identify the rhythm of Facepunch AUX5. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 19 days 13 hours ago.

Connection

What is the process to join Facepunch AUX5?

Use the console: open Rust, press F1, and type client.connect 79.137.98.21:28019. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2635,gmrust,cs167463,ts8

On Top Rust Servers

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Standard survival, as in Rust.
mp0
Max players There are 0 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol To join, your game must be on protocol 2635.
cs167463
Build Running game build 167463.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.