Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 14h. The force wipe · high confidence
Coming wipes
- T− 21d 14hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:36 UTC FW13d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is Facepunch Last Month?
The current player count on Facepunch Last Month is 0. The average over the last seven days comes to 0 players.
How is Facepunch Last Month ranked?
Ranked #15,907 on seven-day player hours, Facepunch Last Month is in the top 72% of all ranked servers.
Tags and filters
Where does Facepunch Last Month show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Facepunch Last Month: Top ranked Rust servers. These filters bring it up on the server list: Type: No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks; Boxes: Official only.
How should you read the tags on Facepunch Last Month?
The game's server browser reads the tags that Facepunch Last Month publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival follows the standard Rust ruleset; mp0 (Max players): Player slots: 0; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs165217 (Build): Running game build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Who manages Facepunch Last Month?
Facepunch Last Month and 124 other servers we track all publish a playrust.com hostname, which points to the same operator.
Rules, settings, and map
What is the map on Facepunch Last Month?
The map on Facepunch Last Month is procedural, size 4,500, seed 6974352, and generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.
What does Facepunch Last Month run for rules and settings?
The name Facepunch Last Month does not state a gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. Rust's Official tab includes it. VAC, Valve's anti-cheat, is enabled.
Server info
What Rust version is Facepunch Last Month on?
Facepunch Last Month uses Rust network protocol 2633 and build 165217 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the performance like on Facepunch Last Month?
Its average server fps over the last 48 hours was 30, with a low of 30. The maximum entities it carried was 114,730, covering buildings, deployables and the rest. At its highest, it consumed 4,207 MB of memory. Players feel lag when fps drops and entities increase.
Where can Facepunch Last Month be found?
No region is published by Facepunch Last Month. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 79.137.98.21:28022.
What is the uptime of Facepunch Last Month?
The server Facepunch Last Month is currently online. Going by its reported uptime, it restarted about 15 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe schedule
What happens on wipe day on Facepunch Last Month?
The average busiest count over recent wipes is 1 players. The peak of the latest wipe came 0 hours after it began.
How often does Facepunch Last Month wipe?
A single monthly wipe, the force wipe, is all Facepunch Last Month does. The next wipe is set for Thursday 5 November at 19:00 UTC, the force wipe that resets every Rust server. The present world has been live since 13 days 9 hours ago.
How to join
What are the steps to join Facepunch Last Month?
To connect manually, open the console with F1 and type client.connect 79.137.98.21:28022. Or click Launch Rust on this page to open Rust through Steam and connect directly.