RS-14096Community server
FPS TEST
Offline 79.139.144.28:28015 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on FPS TEST?
Currently, FPS TEST is offline; the last sighting was 21 days 14 hours ago.
What is the ranking of FPS TEST?
Ranked #14,096 on seven-day player hours, FPS TEST is in the top 61% of all ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry FPS TEST?
These Top Rust Servers lists count FPS TEST among their servers: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on FPS TEST?
The game's server browser reads the tags that FPS TEST publishes: gmrust (Game mode): Standard survival, as in Rust; mp1 (Max players): Player slots: 1; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs163794 (Build): The game build is 163794; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What is the map on FPS TEST?
A procedural map, created by the game, is in use on FPS TEST.
What does FPS TEST run for rules and settings?
No gather rate is given in the name FPS TEST. Groups use the default maximum of 8 players. You play survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. A community server, it is found under the Community tab. VAC anti-cheat is active.
About the server
What Rust version is FPS TEST on?
Rust network protocol 2633 and build 163794 is what FPS TEST runs, on Windows. The protocol must match for you to join; Steam will update your game.
Where can FPS TEST be found?
There is no region published by FPS TEST. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 79.139.144.28:28015.
How reliable is FPS TEST?
FPS TEST is offline now; the last time it was seen was 21 days 14 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 21 September 2026.
Wipe schedule
When does FPS TEST wipe?
Too few wipes are recorded for FPS TEST to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 30 days 23 hours ago.
Joining the server
What is the process to join FPS TEST?
To connect, start Rust, hit F1, and enter client.connect 79.139.144.28:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.