RS-···Community server
Local Test Server
Offline 79.186.61.92:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is Local Test Server?
Local Test Server is offline at this moment; the last signal was 30 days 18 hours ago.
Tags and filters
Where does Local Test Server appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count Local Test Server among their servers: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on Local Test Server?
Published by Local Test Server for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp2 (Max players): There are 2 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
What map is used on Local Test Server?
A procedural map, created by the game, is in use on Local Test Server.
What does Local Test Server run for rules and settings?
The name Local Test Server does not state a gather rate. Groups use the default maximum of 8 players. survival is the game mode, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. A community server, it is found under the Community tab. VAC, Valve's anti-cheat, is disabled.
Server details
What Rust version is Local Test Server on?
Rust network protocol 2633 and build 163794 is what Local Test Server runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
Where can Local Test Server be found?
No region is published by Local Test Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 79.186.61.92:28015.
Is Local Test Server currently online?
The server Local Test Server is down at the moment, with its last appearance 30 days 18 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 13 September 2026.
Wipe cycle
On what schedule does Local Test Server wipe?
The record holds too few wipes to determine Local Test Server's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 30 days 18 hours ago.
Joining the server
What is the process to join Local Test Server?
Use the console: open Rust, press F1, and type client.connect 79.186.61.92:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.