RS-13258Community server
TestServer
Offline 79.244.83.142:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 15 Sep, 13:43 UTC28d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on TestServer?
TestServer is offline at this moment; the last signal was 28 days 5 hours ago.
What is the ranking of TestServer?
On player hours across seven days, TestServer is #13,258, inside the top – of all ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry TestServer?
These Top Rust Servers lists count TestServer among their servers: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on TestServer?
The game's server browser reads the tags that TestServer publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp1 (Max players): There are 1 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must be on protocol 2633; cs163493 (Build): Game build: 163493; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What is the map on TestServer?
A procedural map, created by the game, is in use on TestServer.
What does TestServer run for rules and settings?
The name TestServer does not state a gather rate. Up to 8 players per group, as the game defaults. It runs survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. The server browser shows it under Community. The server runs with VAC on.
About the server
What Rust version is TestServer on?
TestServer uses Rust network protocol 2633 and build 163493 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.
Where can TestServer be found?
A region is not published by TestServer. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 79.244.83.142:28015.
What is the uptime of TestServer?
Currently offline is TestServer, last seen 28 days 5 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 14 September 2026.
Wipe schedule
What happens on wipe day on TestServer?
Recent wipes saw an average peak of 1 players at their busiest. The peak of the latest wipe came 0 hours after it began.
On what schedule does TestServer wipe?
Not enough wipe data exists yet to identify the rhythm of TestServer. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 28 days 8 hours ago.
Connection
What are the steps to join TestServer?
To connect manually, open the console with F1 and type client.connect 79.244.83.142:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.