RS-16947Community server
Jam's Solo PvE
Offline 80.108.193.11:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is Jam's Solo PvE?
Jam's Solo PvE is offline at this moment; the last signal was 16 days 14 hours ago.
How is Jam's Solo PvE ranked?
The last seven days of player hours place Jam's Solo PvE at #16,947, in the top 71% of ranked servers.
Server tags and lists
Where does Jam's Solo PvE show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count Jam's Solo PvE among their servers: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Jam's Solo PvE?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp1 (Max players): It has 1 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs164530 (Build): The game build is 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned are the tags Jam's Solo PvE publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What map is used on Jam's Solo PvE?
Jam's Solo PvE uses a procedural map, which the game generates.
Which settings and rules apply on Jam's Solo PvE?
No gather rate is given in the name Jam's Solo PvE. Up to 8 players per group, as the game defaults. It runs survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. The server browser shows it under Community. VAC, Valve's anti-cheat, is enabled.
About the server
What version is Jam's Solo PvE running?
Jam's Solo PvE uses Rust network protocol 2633 and build 164530 with Linux as its system. Joining requires matching protocols, and Steam updates your game automatically.
Where can Jam's Solo PvE be found?
There is no region published by Jam's Solo PvE. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 80.108.193.11:28015 is its address.
What is the uptime of Jam's Solo PvE?
Jam's Solo PvE is offline now; the last time it was seen was 16 days 14 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 13 September 2026.
Wipe details
How often does Jam's Solo PvE wipe?
Not enough wipe data exists yet to identify the rhythm of Jam's Solo PvE. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 39 days 12 hours ago.
How to join
What are the steps to join Jam's Solo PvE?
Use the console: open Rust, press F1, and type client.connect 80.108.193.11:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.