RS-13766Community server
My Test Server
Offline 80.187.113.254:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on My Test Server?
Currently, My Test Server is offline; the last sighting was 8 days 12 hours ago.
How is My Test Server ranked?
The last seven days of player hours place My Test Server at #13,766, in the top 61% of ranked servers.
Server tags and lists
Where does My Test Server show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count My Test Server among their servers: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on My Test Server?
gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank are the tags My Test Server publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
What is the map on My Test Server?
A procedural map, created by the game, is in use on My Test Server.
Which settings and rules apply on My Test Server?
No gather rate is given in the name My Test Server. Up to 8 players per group, as the game defaults. You play survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. It appears under Community in the server browser and is a community server. The server runs with VAC on.
Server details
What is the Rust version on My Test Server?
Rust network protocol 2634 and build 166652 is what My Test Server runs, on Windows. The protocol must match for you to join; Steam will update your game.
What is the server location for My Test Server?
There is no region published by My Test Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 80.187.113.254:28015 is its address.
Is My Test Server currently online?
My Test Server is offline now; the last time it was seen was 8 days 12 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 5 October 2026.
Wipe cycle
On what schedule does My Test Server wipe?
Too few wipes are recorded for My Test Server to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 8 days 13 hours ago.
Connection
What is the process to join My Test Server?
To connect manually, open the console with F1 and type client.connect 80.187.113.254:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.