RS-14633Community server
My Test Server
Offline 80.187.115.40:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is My Test Server?
My Test Server is offline at this moment; the last signal was 7 days 23 hours ago.
How is My Test Server ranked?
Ranked #14,633 on seven-day player hours, My Test Server is in the top 65% of all ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry My Test Server?
These Top Rust Servers lists count My Test Server among their servers: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on My Test Server?
The game's server browser reads the tags that My Test Server publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): It has 10 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166652 (Build): The game build is 166652; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
What map is used on My Test Server?
My Test Server uses a procedural map, which the game generates.
What does My Test Server run for rules and settings?
No gather rate is given in the name My Test Server. Up to 8 players per group, as the game defaults. survival is the game mode, the normal mode where you gather, build and raid. You can fight and raid other players. It appears under Community in the server browser and is a community server. VAC anti-cheat is active.
Server details
What Rust version is My Test Server on?
On Windows, My Test Server operates Rust network protocol 2634 and build 166652. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can My Test Server be found?
A region is not published by My Test Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 80.187.115.40:28015.
How reliable is My Test Server?
The server My Test Server is down at the moment, with its last appearance 7 days 23 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 6 October 2026.
Wipe details
On what schedule does My Test Server wipe?
The record holds too few wipes to determine My Test Server's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 8 days 9 hours ago.
How to join
How can I connect to My Test Server?
Use the console: open Rust, press F1, and type client.connect 80.187.115.40:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.