RS-15497Community server
nameserver
Offline 80.234.72.35:28015 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is nameserver?
nameserver is offline at this moment; the last signal was 21 days 3 hours ago.
How is nameserver ranked?
On player hours across seven days, nameserver is #15,497, inside the top 67% of all ranked servers.
Server tags and lists
Where does nameserver appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find nameserver: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on nameserver?
gmrust (Game mode): Standard survival, as in Rust; mp15 (Max players): Player slots: 15; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must be on protocol 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned are the tags nameserver publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What is the map on nameserver?
A procedural map, created by the game, is in use on nameserver.
Which settings and rules apply on nameserver?
You will not find a gather rate in the name nameserver. The group limit is the game's default of 8 players. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. A community server, it is found under the Community tab. VAC, Valve's anti-cheat, is enabled.
About the server
What is the Rust version on nameserver?
nameserver uses Rust network protocol 2633 and build 163207 with Windows as its system. The protocol must match for you to join; Steam will update your game.
What is the location of nameserver?
No region is published by nameserver. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 80.234.72.35:28015.
How reliable is nameserver?
Currently offline is nameserver, last seen 21 days 3 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 22 September 2026.
Wipe details
On what schedule does nameserver wipe?
Not enough wipe data exists yet to identify the rhythm of nameserver. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 37 days 12 hours ago.
Joining the server
What are the steps to join nameserver?
To connect manually, open the console with F1 and type client.connect 80.234.72.35:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.