RS-13770Community server
nameserver
Offline 80.64.81.78:28015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on nameserver?
nameserver is offline at this moment; the last signal was 20 days 16 hours ago.
Where does nameserver sit in the rankings?
The last seven days of player hours place nameserver at #13,770, in the top 60% of ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry nameserver?
These Top Rust Servers lists count nameserver among their servers: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on nameserver?
gmrust (Game mode): Standard survival, as in Rust; mp15 (Max players): Player slots: 15; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned are the tags nameserver publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
What is the map on nameserver?
A procedural map, created by the game, is in use on nameserver.
What settings and rules does nameserver use?
No gather rate is given in the name nameserver. Groups use the default maximum of 8 players. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser shows it under Community. VAC anti-cheat is active.
About the server
What version is nameserver running?
nameserver uses Rust network protocol 2633 and build 165217 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for nameserver?
No region is published by nameserver. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 80.64.81.78:28015.
What is the uptime of nameserver?
nameserver is offline now; the last time it was seen was 20 days 16 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 23 September 2026.
Wipe details
How often does nameserver wipe?
Too few wipes are recorded for nameserver to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 20 days 18 hours ago.
How to join
What is the process to join nameserver?
Use the console: open Rust, press F1, and type client.connect 80.64.81.78:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.