RS-13680Community server
Test Server 31 #1
Offline 80.76.61.125:28015 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on Test Server 31 #1?
Currently, Test Server 31 #1 is offline; the last sighting was 19 days 2 hours ago.
How is Test Server 31 #1 ranked?
Ranked #13,680 on seven-day player hours, Test Server 31 #1 is in the top 61% of all ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry Test Server 31 #1?
These Top Rust Servers lists count Test Server 31 #1 among their servers: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Test Server 31 #1?
Published by Test Server 31 #1 for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp31 (Max players): It has 31 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): Running game build 163794; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
What map is used on Test Server 31 #1?
A procedural map, created by the game, is in use on Test Server 31 #1.
What settings and rules does Test Server 31 #1 use?
No gather rate is given in the name Test Server 31 #1. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. A community server, it is found under the Community tab. VAC anti-cheat is active.
Server details
What Rust version is Test Server 31 #1 on?
Rust network protocol 2633 and build 163794 is what Test Server 31 #1 runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
Where can Test Server 31 #1 be found?
No region is published by Test Server 31 #1. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 80.76.61.125:28015.
Is Test Server 31 #1 currently online?
Currently offline is Test Server 31 #1, last seen 19 days 2 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 24 September 2026.
Wipe schedule
When does Test Server 31 #1 wipe?
Not enough wipe data exists yet to identify the rhythm of Test Server 31 #1. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 38 days 8 hours ago.
Joining the server
How can I connect to Test Server 31 #1?
To connect, start Rust, hit F1, and enter client.connect 80.76.61.125:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.