RS-16009Community server
Mark
Offline 80.89.196.201:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on Mark?
Mark is offline at this moment; the last signal was 9 days 9 hours ago.
How is Mark ranked?
The last seven days of player hours place Mark at #16,009, in the top 71% of ranked servers.
Tags and filters
Where does Mark appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include Mark: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on Mark?
Published by Mark for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): It has 10 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166652 (Build): Running game build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What map is used on Mark?
Mark uses a procedural map, which the game generates.
Which settings and rules apply on Mark?
No gather rate is given in the name Mark. Groups use the default maximum of 8 players. survival is the game mode, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. It appears under Community in the server browser and is a community server. VAC anti-cheat is active.
Server details
What version is Mark running?
Rust network protocol 2634 and build 166652 is what Mark runs, on Windows. The protocol must match for you to join; Steam will update your game.
Where can Mark be found?
A region is not published by Mark. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 80.89.196.201:28015.
Is Mark currently online?
Currently offline is Mark, last seen 9 days 9 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 4 October 2026.
Wipe details
On what schedule does Mark wipe?
Not enough wipe data exists yet to identify the rhythm of Mark. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 9 days 16 hours ago.
Joining the server
What is the process to join Mark?
Use the console: open Rust, press F1, and type client.connect 80.89.196.201:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.