RS-8870Community server
nameserver
Offline 80.95.43.19:28015 checked 22h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is nameserver?
nameserver is offline at this moment; the last signal was 22 hours ago. Over seven days it averaged 1, and the highest point was 2. The busiest point in the last 48 hours was 15:00 UTC, when it averaged 1 players.
What is the ranking of nameserver?
Ranked #8,870 on seven-day player hours, nameserver is in the top 40% of all ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry nameserver?
These Top Rust Servers lists include nameserver: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What is the meaning of the tags on nameserver?
The game's server browser reads the tags that nameserver publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp15 (Max players): Player slots: 15; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167584 (Build): Game build: 167584; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What is the map on nameserver?
nameserver uses a procedural map, which the game generates.
What settings and rules does nameserver use?
The name nameserver does not state a gather rate. Up to 8 players per group, as the game defaults. It runs survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. It appears under Community in the server browser and is a community server. The server runs with VAC on.
Server details
What is the Rust version on nameserver?
Rust network protocol 2634 and build 167584 is what nameserver runs, on Windows. The protocol must match for you to join; Steam will update your game.
What is the server location for nameserver?
There is no region published by nameserver. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 80.95.43.19:28015 is its address.
What is the uptime of nameserver?
Currently offline is nameserver, last seen 22 hours ago. It was up for 12% of the last 1 full day, which is 3 out of 24 hours. Its first appearance in Top Rust Servers was on 12 October 2026.
Wipe details
When does nameserver wipe?
Not enough wipe data exists yet to identify the rhythm of nameserver. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 43 hours ago.
Connection
What is the process to join nameserver?
To connect, start Rust, hit F1, and enter client.connect 80.95.43.19:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.