RS-14058Community server
TEST
Offline 80.95.44.215:28015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on TEST?
Currently, TEST is offline; the last sighting was 26 days 16 hours ago.
What is the ranking of TEST?
On player hours across seven days, TEST is #14,058, inside the top – of all ranked servers.
Tags, lists, and filters
Where does TEST show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count TEST among their servers: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on TEST?
Published by TEST for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): There are 10 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
Which map is running on TEST?
TEST uses a procedural map, which the game generates.
What settings and rules does TEST use?
You will not find a gather rate in the name TEST. The group limit is the game's default of 8 players. You play survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser shows it under Community. The server runs with VAC on.
Server info
What version is TEST running?
Rust network protocol 2633 and build 163794 is what TEST runs, on Windows. The protocol must match for you to join; Steam will update your game.
Where can TEST be found?
A region is not published by TEST. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 80.95.44.215:28015 is its address.
What is the uptime of TEST?
The server TEST is down at the moment, with its last appearance 26 days 16 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 16 September 2026.
Wipe schedule
On what schedule does TEST wipe?
The record holds too few wipes to determine TEST's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 19 hours ago.
Connection
How can I connect to TEST?
To connect manually, open the console with F1 and type client.connect 80.95.44.215:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.