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Live Servers11,609 Players55,665 Populated3,533 Fresh wipes · 3h137 Scanevery 5 min

RS-13021Community server

JonDoughandfriends

Online 81.0.246.242:28315 checked 7m ago

Connect
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#13,021
top 59%
Last wipe
13d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

AveragePeak
00.250.50.75123:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

02040608023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap8.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Thu 1 OctMon 14 SepMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:07 UTC FW13d ago 0 – running 0
Mon 14 Sep, 10:23 UTC30d ago 1 halved by day 1 17.3 days 0
Mon 14 Sep, 01:19 UTC30d ago 1 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

What is the typical player count on JonDoughandfriends?

JonDoughandfriends is showing 0 players on 50 slots right now. A seven-day average of 0 players was reached, peaking at 1. Over the last 48 hours, the peak hour was 18:00 UTC, with an average of 0 players.

How is JonDoughandfriends ranked?

The last seven days of player hours place JonDoughandfriends at #13,021, in the top 59% of ranked servers.

Tags, lists, and filters

On Top Rust Servers, which lists and filters carry JonDoughandfriends?

These Top Rust Servers lists count JonDoughandfriends among their servers: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on JonDoughandfriends?

gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): There are 50 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank are the tags JonDoughandfriends publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Rules, settings, and map

Which map is running on JonDoughandfriends?

The map on JonDoughandfriends is procedural, size 5,000, seed 2147483647, and generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.

What does JonDoughandfriends run for rules and settings?

You will not find a gather rate in the name JonDoughandfriends. Groups use the default maximum of 8 players. It runs survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is disabled.

Server details

What is the Rust version on JonDoughandfriends?

On Windows, JonDoughandfriends operates Rust network protocol 2634 and build 167781. Joining requires matching protocols, and Steam updates your game automatically.

How well does JonDoughandfriends perform?

The last 48 hours saw it average 59 server fps, never going under 56. Its entity count reached 145,978, including buildings, deployables and all other objects. Memory usage peaked at 3,657 MB. What players experience as lag comes from low fps and a rising entity count.

What is the location of JonDoughandfriends?

A region is not published by JonDoughandfriends. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 81.0.246.242:28315 is its address.

How reliable is JonDoughandfriends?

The server JonDoughandfriends is currently online. Based on the uptime it reports, the last restart was roughly 34 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. Its first appearance in Top Rust Servers was on 13 September 2026.

Wipe details

What can you expect on wipe day on JonDoughandfriends?

The average busiest count over recent wipes is 1 players. 0 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 0% of recent wipes. If the crowd did not stay above half, it fell below that mark by day 1.

How often does JonDoughandfriends wipe?

No next wipe can be predicted for JonDoughandfriends, because its wipes happen at irregular times. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 13 days 4 hours ago.

How to join

What are the steps to join JonDoughandfriends?

To connect, start Rust, hit F1, and enter client.connect 81.0.246.242:28315. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp50
Max players There are 50 slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.