RS-12965Community server
localhost
Online 81.196.217.24:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on localhost?
localhost is showing 1 players on 2 slots right now. Its seven-day average is 1 players, with a peak of 1. Over the last 48 hours, the peak hour was 08:00 UTC, with an average of 1 players.
What is the ranking of localhost?
The last seven days of player hours place localhost at #12,965, in the top 59% of ranked servers.
Tags and filters
Where does localhost show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find localhost: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on localhost?
The game's server browser reads the tags that localhost publishes: gmrust (Game mode): Standard survival, as in Rust; mp2 (Max players): It has 2 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
Which map is running on localhost?
A procedural map, created by the game, is in use on localhost.
What settings and rules does localhost use?
You will not find a gather rate in the name localhost. Groups use the default maximum of 8 players. It runs survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. The server browser shows it under Community. The server runs with VAC on.
Server details
What version is localhost running?
On Windows, localhost operates Rust network protocol 2634 and build 167781. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of localhost?
No region is published by localhost. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 81.196.217.24:28015.
What is the uptime of localhost?
Right now, localhost is up and running. Its first appearance in Top Rust Servers was on 16 October 2026.
Wipe details
When does localhost wipe?
The record holds too few wipes to determine localhost's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 10 days ago.
How to join
What are the steps to join localhost?
Use the console: open Rust, press F1, and type client.connect 81.196.217.24:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.