RS-16019Community server
nameserver
Offline 81.222.179.171:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on nameserver?
nameserver is offline at this moment; the last signal was 13 days 9 hours ago.
How is nameserver ranked?
The last seven days of player hours place nameserver at #16,019, in the top 69% of ranked servers.
Tags, lists, and filters
Where does nameserver show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include nameserver: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on nameserver?
gmrust (Game mode): Standard survival, as in Rust; mp1 (Max players): There are 1 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned are the tags nameserver publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
What is the map on nameserver?
A procedural map, created by the game, is in use on nameserver.
What does nameserver run for rules and settings?
No gather rate is given in the name nameserver. The group limit is the game's default of 8 players. You play survival, the normal mode where you gather, build and raid. You can fight and raid other players. A community server, it is found under the Community tab. The server runs with VAC on.
Server details
What version is nameserver running?
Rust network protocol 2633 and build 163207 is what nameserver runs, on Windows. The protocol must match for you to join; Steam will update your game.
What is the location of nameserver?
A region is not published by nameserver. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 81.222.179.171:28015.
Is nameserver currently online?
Currently offline is nameserver, last seen 13 days 9 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 1 October 2026.
Wipe cycle
When does nameserver wipe?
Not enough wipe data exists yet to identify the rhythm of nameserver. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 37 days 9 hours ago.
Connection
What is the process to join nameserver?
To connect manually, open the console with F1 and type client.connect 81.222.179.171:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.