RS-15982Community server
private
Offline 81.233.16.76:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on private?
private is offline at this moment; the last signal was 7 days 9 hours ago. Over the past seven days, the average player count was 0.
What is the ranking of private?
Ranked #15,982 on seven-day player hours, private is in the top 71% of all ranked servers.
Server tags and lists
Where does private appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include private: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on private?
The game's server browser reads the tags that private publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
Which map is running on private?
A procedural map, created by the game, is in use on private.
What settings and rules does private use?
The name private does not state a gather rate. Up to 8 players per group, as the game defaults. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser shows it under Community. The server runs with VAC off.
Server info
What Rust version is private on?
On Linux, private operates Rust network protocol 2634 and build 166652. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of private?
A region is not published by private. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 81.233.16.76:28015.
What is the uptime of private?
private is offline now; the last time it was seen was 7 days 9 hours ago. Across the last 7 full days, it was online for 4 of 168 hours, or 2%. It was first observed by Top Rust Servers on 5 October 2026.
Wipe schedule
On what schedule does private wipe?
Not enough wipe data exists yet to identify the rhythm of private. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 8 days 5 hours ago.
Connection
What are the steps to join private?
To connect manually, open the console with F1 and type client.connect 81.233.16.76:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.