RS-15448Community server
My Local Testing Server
Offline 81.235.8.222:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on My Local Testing Server?
My Local Testing Server is offline at this moment; the last signal was 27 days 18 hours ago.
How is My Local Testing Server ranked?
Ranked #15,448 on seven-day player hours, My Local Testing Server is in the top – of all ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry My Local Testing Server?
These Top Rust Servers lists count My Local Testing Server among their servers: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on My Local Testing Server?
Published by My Local Testing Server for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): It has 10 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs164530 (Build): Running game build 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
Which map is running on My Local Testing Server?
My Local Testing Server uses a procedural map, which the game generates.
Which settings and rules apply on My Local Testing Server?
The name My Local Testing Server does not state a gather rate. The group limit is the game's default of 8 players. It runs survival, standard survival: gathering, building and raiding. You can fight and raid other players. A community server, it is found under the Community tab. The server runs with VAC on.
Server info
What version is My Local Testing Server running?
Rust network protocol 2633 and build 164530 is what My Local Testing Server runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for My Local Testing Server?
There is no region published by My Local Testing Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 81.235.8.222:28015 is its address.
How reliable is My Local Testing Server?
The server My Local Testing Server is down at the moment, with its last appearance 27 days 18 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 17 September 2026.
Wipe cycle
When does My Local Testing Server wipe?
Too few wipes are recorded for My Local Testing Server to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 27 days 18 hours ago.
How to join
How can I connect to My Local Testing Server?
Use the console: open Rust, press F1, and type client.connect 81.235.8.222:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.