RS-13253Community server
Development Server
Offline 81.245.228.184:28015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on Development Server?
Currently, Development Server is offline; the last sighting was 26 days 10 hours ago.
Where does Development Server sit in the rankings?
The last seven days of player hours place Development Server at #13,253, in the top – of ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry Development Server?
These Top Rust Servers lists count Development Server among their servers: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on Development Server?
Published by Development Server for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): It has 10 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs164530 (Build): Game build: 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What is the map on Development Server?
Development Server uses a procedural map, which the game generates.
What does Development Server run for rules and settings?
The name Development Server does not state a gather rate. Up to 8 players per group, as the game defaults. You play survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. A community server, it is found under the Community tab. The server runs with VAC on.
Server details
What is the Rust version on Development Server?
Development Server uses Rust network protocol 2633 and build 164530 with Windows as its system. The protocol must match for you to join; Steam will update your game.
What is the server location for Development Server?
There is no region published by Development Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 81.245.228.184:28015.
How reliable is Development Server?
Development Server is offline now; the last time it was seen was 26 days 10 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 18 September 2026.
Wipe details
How often does Development Server wipe?
Too few wipes are recorded for Development Server to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 26 days 10 hours ago.
How to join
What is the process to join Development Server?
To connect manually, open the console with F1 and type client.connect 81.245.228.184:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.