RS-15443Community server
Test Server
Offline 82.131.186.135:28088 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on Test Server?
Test Server is offline at this moment; the last signal was 21 days 2 hours ago.
How is Test Server ranked?
The last seven days of player hours place Test Server at #15,443, in the top 67% of ranked servers.
Tags and filters
Where does Test Server appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count Test Server among their servers: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on Test Server?
gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): It has 10 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): To join, your game must be on protocol 2633; cs163207 (Build): Running game build 163207; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned are the tags Test Server publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
What does Test Server run for rules and settings?
No gather rate is given in the name Test Server. The group limit is the game's default of 8 players. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser shows it under Community. The server runs with VAC on.
Server info
What is the Rust version on Test Server?
On Linux, Test Server operates Rust network protocol 2633 and build 163207. The protocol must match for you to join; Steam will update your game.
Where can Test Server be found?
A region is not published by Test Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 82.131.186.135:28088 is its address.
Is Test Server currently online?
The server Test Server is down at the moment, with its last appearance 21 days 2 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 15 September 2026.
Wipe details
When does Test Server wipe?
The record holds too few wipes to determine Test Server's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 38 days 4 hours ago.
How to join
How can I connect to Test Server?
Use the console: open Rust, press F1, and type client.connect 82.131.186.135:28088. Or simply click Launch Rust here; it opens the game through Steam and connects you.