RS-15831Community server
LinuxGSM
Offline 82.132.229.117:28015 checked 18h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is LinuxGSM?
Currently, LinuxGSM is offline; the last sighting was 18 hours ago. The average over the last seven days comes to 0 players.
Where does LinuxGSM sit in the rankings?
On player hours across seven days, LinuxGSM is #15,831, inside the top 72% of all ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry LinuxGSM?
These Top Rust Servers lists count LinuxGSM among their servers: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on LinuxGSM?
gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): There are 50 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank are the tags LinuxGSM publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
What is the map on LinuxGSM?
A procedural map, created by the game, is in use on LinuxGSM.
Which settings and rules apply on LinuxGSM?
No gather rate is given in the name LinuxGSM. Up to 8 players per group, as the game defaults. It runs survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is disabled.
Server details
What Rust version is LinuxGSM on?
Rust network protocol 2634 and build 167781 is what LinuxGSM runs, on Linux. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for LinuxGSM?
There is no region published by LinuxGSM. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 82.132.229.117:28015.
What is the uptime of LinuxGSM?
Currently offline is LinuxGSM, last seen 18 hours ago. Its first appearance in Top Rust Servers was on 14 October 2026.
Wipe schedule
On what schedule does LinuxGSM wipe?
The record holds too few wipes to determine LinuxGSM's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 24 hours ago.
Joining the server
What are the steps to join LinuxGSM?
To connect, start Rust, hit F1, and enter client.connect 82.132.229.117:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.