RS-15947Community server
Rust Test
Offline 82.167.180.224:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on Rust Test?
Currently, Rust Test is offline; the last sighting was 2 days 18 hours ago. The average over the last seven days comes to 0 players.
Where does Rust Test sit in the rankings?
The last seven days of player hours place Rust Test at #15,947, in the top 72% of ranked servers.
Server tags and lists
Where does Rust Test appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Rust Test: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Rust Test?
Published by Rust Test for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): It has 50 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166652 (Build): Running game build 166652; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
What map is used on Rust Test?
A procedural map, created by the game, is in use on Rust Test.
Which settings and rules apply on Rust Test?
The name Rust Test does not state a gather rate. Up to 8 players per group, as the game defaults. It runs survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. It appears under Community in the server browser and is a community server. VAC anti-cheat is active.
About the server
What is the Rust version on Rust Test?
On Linux, Rust Test operates Rust network protocol 2634 and build 166652. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can Rust Test be found?
There is no region published by Rust Test. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 82.167.180.224:28015.
How reliable is Rust Test?
Currently offline is Rust Test, last seen 2 days 18 hours ago. It spent 0 of the last 48 hours online across 2 days, giving 0% uptime. The first time Top Rust Servers saw it was on 11 October 2026.
Wipe details
On what schedule does Rust Test wipe?
Too few wipes are recorded for Rust Test to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 7 days 4 hours ago.
Connection
How can I connect to Rust Test?
Use the console: open Rust, press F1, and type client.connect 82.167.180.224:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.