RS-15961Community server
Rust Test
Offline 82.167.180.84:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on Rust Test?
Rust Test is offline at this moment; the last signal was 2 days 12 hours ago. The average over the last seven days comes to 0 players.
Where does Rust Test sit in the rankings?
The last seven days of player hours place Rust Test at #15,961, in the top 71% of ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry Rust Test?
On these Top Rust Servers lists you will find Rust Test: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on Rust Test?
The game's server browser reads the tags that Rust Test publishes: gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): Player slots: 50; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166652 (Build): Running game build 166652; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
Which map is running on Rust Test?
Rust Test uses a procedural map, which the game generates.
Which settings and rules apply on Rust Test?
You will not find a gather rate in the name Rust Test. Up to 8 players per group, as the game defaults. survival is the game mode, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. The server browser shows it under Community. VAC, Valve's anti-cheat, is enabled.
Server details
What version is Rust Test running?
Rust network protocol 2634 and build 166652 is what Rust Test runs, on Linux. Joining requires matching protocols, and Steam updates your game automatically.
Where can Rust Test be found?
There is no region published by Rust Test. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 82.167.180.84:28015.
What is the uptime of Rust Test?
Rust Test is offline now; the last time it was seen was 2 days 12 hours ago. It spent 0 of the last 48 hours online across 2 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 11 October 2026.
Wipe details
On what schedule does Rust Test wipe?
Too few wipes are recorded for Rust Test to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 7 days ago.
Connection
What is the process to join Rust Test?
To connect manually, open the console with F1 and type client.connect 82.167.180.84:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.