RS-13326Community server
Name of Server as Shown on the Client Server List
Offline 82.192.128.44:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on Name of Server as Shown on the Client Server List?
Currently, Name of Server as Shown on the Client Server List is offline; the last sighting was 27 days 17 hours ago.
How is Name of Server as Shown on the Client Server List ranked?
On player hours across seven days, Name of Server as Shown on the Client Server List is #13,326, inside the top – of all ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry Name of Server as Shown on the Client Server List?
These Top Rust Servers lists include Name of Server as Shown on the Client Server List: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Name of Server as Shown on the Client Server List?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): There are 10 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs163794 (Build): Game build: 163794; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank are the tags Name of Server as Shown on the Client Server List publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
What map is used on Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List uses a procedural map, which the game generates.
What does Name of Server as Shown on the Client Server List run for rules and settings?
You will not find a gather rate in the name Name of Server as Shown on the Client Server List. Groups use the default maximum of 8 players. You play survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. It appears under Community in the server browser and is a community server. VAC anti-cheat is active.
Server details
What is the Rust version on Name of Server as Shown on the Client Server List?
On Windows, Name of Server as Shown on the Client Server List operates Rust network protocol 2633 and build 163794. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the location of Name of Server as Shown on the Client Server List?
A region is not published by Name of Server as Shown on the Client Server List. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 82.192.128.44:28015.
How reliable is Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List is offline now; the last time it was seen was 27 days 17 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 15 September 2026.
Wipe cycle
How often does Name of Server as Shown on the Client Server List wipe?
Too few wipes are recorded for Name of Server as Shown on the Client Server List to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 29 days 5 hours ago.
Connection
What are the steps to join Name of Server as Shown on the Client Server List?
To connect manually, open the console with F1 and type client.connect 82.192.128.44:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.