RS-15901PvE server
DH Test
Offline 82.205.47.167:25710 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on DH Test?
Currently, DH Test is offline; the last sighting was 41 hours ago. Over the past seven days, the average player count was 0.
Where does DH Test sit in the rankings?
On player hours across seven days, DH Test is #15,901, inside the top 71% of all ranked servers.
Tags and filters
Where does DH Test show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find DH Test: Best Rust community servers and Top Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on DH Test?
Published by DH Test for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp5 (Max players): There are 5 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs167584 (Build): Running game build 167584; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^p (PvE): Player versus environment: the danger comes from the world, not other players. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
What map is used on DH Test?
DH Test uses a procedural map, which the game generates.
What does DH Test run for rules and settings?
The name DH Test does not state a gather rate. Up to 8 players per group, as the game defaults. pve is the game mode, no player versus player combat. It appears under Community in the server browser and is a community server. The server runs with VAC on.
About the server
What version is DH Test running?
Rust network protocol 2634 and build 167584 is what DH Test runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of DH Test?
A region is not published by DH Test. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 82.205.47.167:25710.
How reliable is DH Test?
DH Test is offline now; the last time it was seen was 41 hours ago. It was up for 0% of the last 1 full day, which is 0 out of 24 hours. The first time Top Rust Servers saw it was on 12 October 2026.
Wipe schedule
When does DH Test wipe?
Not enough wipe data exists yet to identify the rhythm of DH Test. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 42 hours ago.
How to join
How can I connect to DH Test?
To connect, start Rust, hit F1, and enter client.connect 82.205.47.167:25710. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.