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Live Servers11,656 Players57,547 Populated3,630 Fresh wipes · 3h143 Scanevery 5 min

RS-563Vanilla server

[JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/9

Online EA 82.21.2.5:10205 checked 10m ago

solo weekly wipes vanillaoxide
Connect
Players now
3/ 100
3% full
7-day average
34
peak 130
Rank
#563
top 3% · #20 in EA
Last wipe
4d ago
weekly schedule
Next wipe
T− 9d 10h
Fri 23 Oct, 08:59 UTC
Light curve

Players

AveragePeak
02040608023:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 3% of all ranked servers, top 4% in EA, and #17 of the solo servers (top 8%). Ranked on player hours over the last seven days.

Orbit

Wipe schedule

fixed weekdays

Next wipe Friday 23 October, 08:59 UTC, in 9d 10h. Every other Friday at 08:59 UTC · medium confidence

usual gap14 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak138players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. T− 9d 10hFri 23 Oct, 08:59 UTC
  2. T− 22d 20hThu 5 Nov, 19:00 UTCFW
  3. T− 23d 10hFri 6 Nov, 08:59 UTC
  4. T− 37d 10hFri 20 Nov, 08:59 UTC

The first 48 hours of its last wipes

Fri 9 OctFri 2 OctFri 25 Sep
050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 130, 3 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 08:59 UTC4d ago 130 – running 6
Fri 2 Oct, 03:50 UTC11d ago 132+2 queue halved by day 2 7.2 days 5
Fri 25 Sep, 08:59 UTC18d ago 151 halved by day 2 6.8 days 7
Fri 18 Sep, 08:59 UTC25d ago 151+2 queue halved by day 3 7 days 6

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How populated is [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/9?

On 100 slots, [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/9 has 3 players at this moment. Over seven days it averaged 34, and the highest point was 130. At 12:00 UTC it was busiest in the last 48 hours, averaging 56 players.

Where does [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/9 sit in the rankings?

In Asia, [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/9 is #20 on seven-day player hours, with #563 overall and a top 3% position among ranked servers. It is #17 among solo servers.

Tags, lists, and filters

Where does [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/9 show up in Top Rust Servers lists and filters?

These Top Rust Servers lists include [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/9: Best Rust community servers, Solo Rust servers, ranked live and Top vanilla Rust servers. These are the filters that bring it up on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: Solo; Wipe schedule: Weekly; Last wipe: In the last week; Average players: 25+ on average.

How should you read the tags on [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/9?

gmrust (Game mode): Survival follows the standard Rust ruleset; mp100 (Max players): There are 100 slots; ts1 (Group limit): Team size is capped at 1; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Running game build 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^w (Weekly): It wipes weekly; ^v (Vanilla): No altered rates, kits or rules; this is the game as Facepunch ships it; ^o (Oxide): Plugin framework: Oxide (uMod); EA (East Asia): The server browser puts it in East Asia are the tags [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/9 publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Map and rules

What is the map on [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/9?

[JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/9 runs a procedural map of size 3,500 with seed 1337, generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map. You will see the map name as Custom Map.

What settings and rules does [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/9 use?

You will not find a gather rate in the name [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/9. It is a solo-only server. It runs survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. It appears under Community in the server browser and is a community server. Oxide plugins are loaded. The label vanilla is used: no altered rates, kits or rules; this is the game as Facepunch ships it. The server runs with VAC on.

Server details

What version is [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/9 running?

On Linux, [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/9 operates Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.

What is the performance like on [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/9?

Its average server fps over the last 48 hours was 114, with a low of 66. At its peak, it held 149,234 entities: everything from buildings to deployables and more. Memory usage peaked at 4,889 MB. Players feel lag when fps drops and entities increase.

Where can [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/9 be found?

With its EA tag, [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/9 lists itself in Asia. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 82.21.2.5:10205.

How reliable is [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/9?

The server [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/9 is currently online. Based on the uptime it reports, the last restart was roughly 2 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. The first time Top Rust Servers saw it was on 13 September 2026.

Wipe cycle

What can you expect on wipe day on [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/9?

Across recent wipes, the busiest times averaged 138 players. 3 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 0% of recent wipes. When the peak was not held, numbers fell below half by day 2.

When does [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/9 wipe?

Wipes on [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/9 occur every other Friday at 08:59 UTC. The upcoming wipe is set for Friday 23 October at 08:59 UTC. Its world was last replaced 4 days 13 hours ago. Its tags carry a wipe schedule set to weekly.

Connection

How can I connect to [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/9?

Use the console: open Rust, press F1, and type client.connect 82.21.2.5:10205. Or simply click Launch Rust here; it opens the game through Steam and connects you. For its site, go to https://discord.com/invite/9wKdPJrfw2.

Spectrum

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,^w,^v,EA,gmrust,cs167781,ts1,^o

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp100
Max players There are 100 slots.
ts1
Group limit Team size is capped at 1.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build Running game build 167781.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code The region code is left blank.

Wipe schedule

^w
Weekly It wipes weekly.

Difficulty

^v
Vanilla No altered rates, kits or rules; this is the game as Facepunch ships it.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).

Region

EA
East Asia The server browser puts it in East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.