RS-14690Community server
Development Server
Offline 82.67.133.103:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 13:09 UTC11d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on Development Server?
Development Server is offline at this moment; the last signal was 11 days 12 hours ago.
Where does Development Server sit in the rankings?
The last seven days of player hours place Development Server at #14,690, in the top 64% of ranked servers.
Tags, lists, and filters
Where does Development Server show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include Development Server: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Development Server?
Published by Development Server for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp5 (Max players): There are 5 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166586 (Build): Running game build 166586; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What map is used on Development Server?
A procedural map, created by the game, is in use on Development Server.
What does Development Server run for rules and settings?
The name Development Server does not state a gather rate. Up to 8 players per group, as the game defaults. You play survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser shows it under Community. The server runs with VAC off.
Server details
What is the Rust version on Development Server?
On Windows, Development Server operates Rust network protocol 2634 and build 166586. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for Development Server?
There is no region published by Development Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 82.67.133.103:28015 is its address.
How reliable is Development Server?
Currently offline is Development Server, last seen 11 days 12 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 16 September 2026.
Wipe cycle
What happens on wipe day on Development Server?
The average busiest count over recent wipes is 1 players. The latest wipe saw its highest player count 0 hours in.
When does Development Server wipe?
Too few wipes are recorded for Development Server to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 11 days 15 hours ago.
Connection
What are the steps to join Development Server?
To connect manually, open the console with F1 and type client.connect 82.67.133.103:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.