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Live Servers11,650 Players64,863 Populated3,784 Fresh wipes · 3h160 Scanevery 5 min

RS-12388Community server

SADLADS TESTING GROUND

Online 83.137.254.152:28015 checked 11m ago

Connect
Players now
0/ 4
0% full
7-day average
0
peak 2
Rank
#12,388
top 56%
Last wipe
7d ago
no schedule published
Next wipe
–
no wipe seen yet
Light curve

Players

AveragePeak
00.250.50.75122:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

05010015020022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct13 Oct14 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How many players are usually on SADLADS TESTING GROUND?

SADLADS TESTING GROUND is showing 0 players on 4 slots right now. Its seven-day average is 0 players, with a peak of 2. At 19:00 UTC it was busiest in the last 48 hours, averaging 0 players.

How is SADLADS TESTING GROUND ranked?

The last seven days of player hours place SADLADS TESTING GROUND at #12,388, in the top 56% of ranked servers.

Tags, lists, and filters

Where does SADLADS TESTING GROUND show up in Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find SADLADS TESTING GROUND: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on SADLADS TESTING GROUND?

gmrust (Game mode): Survival follows the standard Rust ruleset; mp4 (Max players): Player slots: 4; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned are the tags SADLADS TESTING GROUND publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Rules, settings, and map

Which map is running on SADLADS TESTING GROUND?

A procedural map of size 4,000 with seed 1234, created by the game, is in use on SADLADS TESTING GROUND. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

What does SADLADS TESTING GROUND run for rules and settings?

You will not find a gather rate in the name SADLADS TESTING GROUND. Groups use the default maximum of 8 players. survival is the game mode, standard survival: gathering, building and raiding. You can fight and raid other players. A community server, it is found under the Community tab. VAC, Valve's anti-cheat, is disabled.

About the server

What Rust version is SADLADS TESTING GROUND on?

On Linux, SADLADS TESTING GROUND operates Rust network protocol 2634 and build 167398. The protocol must match for you to join; Steam will update your game.

What is the performance like on SADLADS TESTING GROUND?

The last 48 hours saw it average 107 server fps, never going under 92. The maximum entities it carried was 91,414, covering buildings, deployables and the rest. Its memory use reached 3,497 MB at most. Players feel lag when fps drops and entities increase.

What is the server location for SADLADS TESTING GROUND?

No region is published by SADLADS TESTING GROUND. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 83.137.254.152:28015.

How reliable is SADLADS TESTING GROUND?

SADLADS TESTING GROUND is online at the moment. The uptime it gives suggests a restart around 5 days 8 hours ago. It spent 48 of the last 48 hours online across 2 days, giving 100% uptime. Its first appearance in Top Rust Servers was on 11 October 2026.

Wipe cycle

On what schedule does SADLADS TESTING GROUND wipe?

The record holds too few wipes to determine SADLADS TESTING GROUND's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 7 days 7 hours ago.

Connection

What is the process to join SADLADS TESTING GROUND?

To connect manually, open the console with F1 and type client.connect 83.137.254.152:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp4
Max players Player slots: 4.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol To join, your game must be on protocol 2634.
cs167398
Build Game build: 167398.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code No region code is assigned.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.