RS-12388Community server
SADLADS TESTING GROUND
Online 83.137.254.152:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on SADLADS TESTING GROUND?
SADLADS TESTING GROUND is showing 0 players on 4 slots right now. Its seven-day average is 0 players, with a peak of 2. At 19:00 UTC it was busiest in the last 48 hours, averaging 0 players.
How is SADLADS TESTING GROUND ranked?
The last seven days of player hours place SADLADS TESTING GROUND at #12,388, in the top 56% of ranked servers.
Tags, lists, and filters
Where does SADLADS TESTING GROUND show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find SADLADS TESTING GROUND: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on SADLADS TESTING GROUND?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp4 (Max players): Player slots: 4; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned are the tags SADLADS TESTING GROUND publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
Which map is running on SADLADS TESTING GROUND?
A procedural map of size 4,000 with seed 1234, created by the game, is in use on SADLADS TESTING GROUND. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.
What does SADLADS TESTING GROUND run for rules and settings?
You will not find a gather rate in the name SADLADS TESTING GROUND. Groups use the default maximum of 8 players. survival is the game mode, standard survival: gathering, building and raiding. You can fight and raid other players. A community server, it is found under the Community tab. VAC, Valve's anti-cheat, is disabled.
About the server
What Rust version is SADLADS TESTING GROUND on?
On Linux, SADLADS TESTING GROUND operates Rust network protocol 2634 and build 167398. The protocol must match for you to join; Steam will update your game.
What is the performance like on SADLADS TESTING GROUND?
The last 48 hours saw it average 107 server fps, never going under 92. The maximum entities it carried was 91,414, covering buildings, deployables and the rest. Its memory use reached 3,497 MB at most. Players feel lag when fps drops and entities increase.
What is the server location for SADLADS TESTING GROUND?
No region is published by SADLADS TESTING GROUND. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 83.137.254.152:28015.
How reliable is SADLADS TESTING GROUND?
SADLADS TESTING GROUND is online at the moment. The uptime it gives suggests a restart around 5 days 8 hours ago. It spent 48 of the last 48 hours online across 2 days, giving 100% uptime. Its first appearance in Top Rust Servers was on 11 October 2026.
Wipe cycle
On what schedule does SADLADS TESTING GROUND wipe?
The record holds too few wipes to determine SADLADS TESTING GROUND's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 7 days 7 hours ago.
Connection
What is the process to join SADLADS TESTING GROUND?
To connect manually, open the console with F1 and type client.connect 83.137.254.152:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.