RS-16255Community server
Test
Offline 83.142.15.53:28015 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is Test?
Test is offline at this moment; the last signal was 19 days 1 hours ago.
How is Test ranked?
On player hours across seven days, Test is #16,255, inside the top 71% of all ranked servers.
Server tags and lists
Where does Test show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count Test among their servers: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on Test?
The game's server browser reads the tags that Test publishes: gmrust (Game mode): Standard survival, as in Rust; mp3 (Max players): It has 3 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What is the map on Test?
A procedural map, created by the game, is in use on Test.
What settings and rules does Test use?
No gather rate is given in the name Test. The group limit is the game's default of 8 players. You play survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. It appears under Community in the server browser and is a community server. VAC anti-cheat is active.
Server details
What version is Test running?
On Windows, Test operates Rust network protocol 2633 and build 165217. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for Test?
A region is not published by Test. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 83.142.15.53:28015.
Is Test currently online?
Test is offline now; the last time it was seen was 19 days 1 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 25 September 2026.
Wipe schedule
On what schedule does Test wipe?
Not enough wipe data exists yet to identify the rhythm of Test. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 19 days 1 hours ago.
How to join
How can I connect to Test?
Use the console: open Rust, press F1, and type client.connect 83.142.15.53:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.