RS-13861Community server
nameserver
Offline 83.167.115.179:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is nameserver?
Currently, nameserver is offline; the last sighting was 9 days 8 hours ago.
What is the ranking of nameserver?
On player hours across seven days, nameserver is #13,861, inside the top 61% of all ranked servers.
Server tags and lists
Where does nameserver appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count nameserver among their servers: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on nameserver?
Published by nameserver for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp15 (Max players): It has 15 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
What map is used on nameserver?
nameserver uses a procedural map, which the game generates.
Which settings and rules apply on nameserver?
No gather rate is given in the name nameserver. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.
About the server
What is the Rust version on nameserver?
On Windows, nameserver operates Rust network protocol 2634 and build 166652. The protocol must match for you to join; Steam will update your game.
What is the location of nameserver?
A region is not published by nameserver. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 83.167.115.179:28015.
What is the uptime of nameserver?
Currently offline is nameserver, last seen 9 days 8 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 4 October 2026.
Wipe details
How often does nameserver wipe?
Too few wipes are recorded for nameserver to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 9 days 8 hours ago.
Connection
What is the process to join nameserver?
To connect, start Rust, hit F1, and enter client.connect 83.167.115.179:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.