RS-13887Community server
Rust Local Test
Offline 83.171.206.196:28115 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is Rust Local Test?
Rust Local Test is offline at this moment; the last signal was 10 days 9 hours ago.
How is Rust Local Test ranked?
The last seven days of player hours place Rust Local Test at #13,887, in the top 61% of ranked servers.
Server tags and lists
Where does Rust Local Test appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Rust Local Test: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Rust Local Test?
The game's server browser reads the tags that Rust Local Test publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp4 (Max players): There are 4 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs166586 (Build): Running game build 166586; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What map is used on Rust Local Test?
Rust Local Test uses a procedural map, which the game generates.
Which settings and rules apply on Rust Local Test?
The name Rust Local Test does not state a gather rate. Up to 8 players per group, as the game defaults. You play survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. It appears under Community in the server browser and is a community server. VAC anti-cheat is inactive.
About the server
What Rust version is Rust Local Test on?
On Windows, Rust Local Test operates Rust network protocol 2634 and build 166586. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for Rust Local Test?
There is no region published by Rust Local Test. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 83.171.206.196:28115.
Is Rust Local Test currently online?
Rust Local Test is offline now; the last time it was seen was 10 days 9 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 2 October 2026.
Wipe cycle
When does Rust Local Test wipe?
Not enough wipe data exists yet to identify the rhythm of Rust Local Test. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 12 days 3 hours ago.
Joining the server
How can I connect to Rust Local Test?
To connect, start Rust, hit F1, and enter client.connect 83.171.206.196:28115. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.