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Live Servers11,672 Players65,847 Populated3,865 Fresh wipes · 3h168 Scanevery 5 min

RS-12427Community server

Rusted #1

Online 83.243.140.3:28015 checked 8m ago

Connect
Players now
0/ 20
0% full
7-day average
0
peak 1
Rank
#12,427
top 56%
Last wipe
6d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Wed 7 OctTue 6 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 14:18 UTC6d ago 1 – running 0
Tue 6 Oct, 21:29 UTC7d ago 1 – 0.7 days 0
Wed 30 Sep, 23:24 UTC12d ago 1 halved by day 1 5.9 days 0
Mon 28 Sep, 04:24 UTC15d ago 1 halved by day 1 2.8 days 0
Wed 23 Sep, 15:50 UTC20d ago 1 halved by day 1 4.5 days 0
Mon 21 Sep, 10:20 UTC22d ago 1 halved by day 1 2.2 days 0
Wed 16 Sep, 16:47 UTC27d ago 1 halved by day 1 4.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

What is the typical player count on Rusted #1?

Rusted #1 is showing 0 players on 20 slots right now. Its seven-day average is 0 players, with a peak of 1.

How is Rusted #1 ranked?

On player hours across seven days, Rusted #1 is #12,427, inside the top 56% of all ranked servers.

Tags and filters

Where does Rusted #1 appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists include Rusted #1: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Rusted #1?

Published by Rusted #1 for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp20 (Max players): It has 20 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167103 (Build): The game build is 167103; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Map and rules

Which settings and rules apply on Rusted #1?

The name Rusted #1 does not state a gather rate. Groups use the default maximum of 8 players. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. It appears under Community in the server browser and is a community server. The server runs with VAC on.

Server details

What Rust version is Rusted #1 on?

Rusted #1 uses Rust network protocol 2634 and build 167103 with Linux as its system. Your game needs the same protocol to connect; Steam takes care of updating it.

Where can Rusted #1 be found?

There is no region published by Rusted #1. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 83.243.140.3:28015.

Is Rusted #1 currently online?

Right now, Rusted #1 is up and running. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. Its first appearance in Top Rust Servers was on 13 September 2026.

Wipe schedule

What happens on wipe day on Rusted #1?

Recent wipes saw an average peak of 1 players at their busiest. The peak of the latest wipe came 0 hours after it began. Half the peak was held until the next wipe in 0% of recent wipes. If the crowd did not stay above half, it fell below that mark by day 1.

How often does Rusted #1 wipe?

Wipes on Rusted #1 follow no regular pattern, so there is no next wipe to forecast. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 6 days 7 hours ago.

Joining the server

How can I connect to Rusted #1?

Use the console: open Rust, press F1, and type client.connect 83.243.140.3:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2634,gmvanilla,cs167103,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp20
Max players It has 20 slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs167103
Build The game build is 167103.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.