RS-6205Community server
Rust Chill
Offline 83.44.159.188:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is Rust Chill?
Rust Chill is offline at this moment; the last signal was 27 hours ago. Over seven days it averaged 1, and the highest point was 1. The busiest point in the last 48 hours was 06:00 UTC, when it averaged 1 players.
Where does Rust Chill sit in the rankings?
Ranked #6,205 on seven-day player hours, Rust Chill is in the top 28% of all ranked servers.
Server tags and lists
Where does Rust Chill appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include Rust Chill: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on Rust Chill?
The game's server browser reads the tags that Rust Chill publishes: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): Player slots: 10; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs166586 (Build): Game build: 166586; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
What map is used on Rust Chill?
Rust Chill uses a procedural map, which the game generates.
Which settings and rules apply on Rust Chill?
The name Rust Chill does not state a gather rate. The group limit is the game's default of 8 players. survival is the game mode, the normal mode where you gather, build and raid. You can fight and raid other players. It appears under Community in the server browser and is a community server. VAC anti-cheat is active.
Server details
What version is Rust Chill running?
Rust network protocol 2634 and build 166586 is what Rust Chill runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for Rust Chill?
There is no region published by Rust Chill. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 83.44.159.188:28015.
What is the uptime of Rust Chill?
Rust Chill is offline now; the last time it was seen was 27 hours ago. It spent 28 of the last 168 hours online across 7 days, giving 17% uptime. Its first appearance in Top Rust Servers was on 5 October 2026.
Wipe schedule
On what schedule does Rust Chill wipe?
The record holds too few wipes to determine Rust Chill's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 11 days 8 hours ago.
How to join
How can I connect to Rust Chill?
Use the console: open Rust, press F1, and type client.connect 83.44.159.188:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.