RS-14555Community server
My Server Name
Offline 83.81.82.138:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on My Server Name?
Currently, My Server Name is offline; the last sighting was 16 days 6 hours ago.
Where does My Server Name sit in the rankings?
The last seven days of player hours place My Server Name at #14,555, in the top 61% of ranked servers.
Server tags and lists
Where does My Server Name appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count My Server Name among their servers: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on My Server Name?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp500 (Max players): It has 500 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set are the tags My Server Name publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
What map is used on My Server Name?
My Server Name uses a procedural map, which the game generates.
What does My Server Name run for rules and settings?
The name My Server Name does not state a gather rate. Up to 8 players per group, as the game defaults. It runs survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.
Server info
What Rust version is My Server Name on?
My Server Name uses Rust network protocol 2633 and build 165217 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can My Server Name be found?
There is no region published by My Server Name. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 83.81.82.138:28015.
What is the uptime of My Server Name?
My Server Name is offline now; the last time it was seen was 16 days 6 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 26 September 2026.
Wipe cycle
How often does My Server Name wipe?
Not enough wipe data exists yet to identify the rhythm of My Server Name. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 17 days 6 hours ago.
Joining the server
What are the steps to join My Server Name?
To connect manually, open the console with F1 and type client.connect 83.81.82.138:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.