RS-15439Community server
Test
Offline 84.166.200.68:28015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on Test?
Test is offline at this moment; the last signal was 26 days 2 hours ago.
What is the ranking of Test?
On player hours across seven days, Test is #15,439, inside the top – of all ranked servers.
Tags, lists, and filters
Where does Test appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Test: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Test?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): There are 10 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs163794 (Build): The game build is 163794; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set are the tags Test publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
Which map is running on Test?
A procedural map, created by the game, is in use on Test.
Which settings and rules apply on Test?
The name Test does not state a gather rate. Up to 8 players per group, as the game defaults. You play survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.
About the server
What version is Test running?
On Windows, Test operates Rust network protocol 2633 and build 163794. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of Test?
A region is not published by Test. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 84.166.200.68:28015.
Is Test currently online?
Test is offline now; the last time it was seen was 26 days 2 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 16 September 2026.
Wipe details
On what schedule does Test wipe?
Too few wipes are recorded for Test to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 30 days 6 hours ago.
How to join
What is the process to join Test?
To connect manually, open the console with F1 and type client.connect 84.166.200.68:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.