RS-15496Community server
Banish Relay Test
Offline 84.173.128.236:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on Banish Relay Test?
Banish Relay Test is offline at this moment; the last signal was 22 days 13 hours ago.
How is Banish Relay Test ranked?
Ranked #15,496 on seven-day player hours, Banish Relay Test is in the top 67% of all ranked servers.
Tags and filters
Where does Banish Relay Test show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include Banish Relay Test: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Banish Relay Test?
gmrust (Game mode): Standard survival, as in Rust; mp100 (Max players): Player slots: 100; ts8 (Group limit): At most 8 per team, as standard in the game; v2632 (Protocol): This server runs protocol 2632; match it to connect; cs161125 (Build): Running game build 161125; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set are the tags Banish Relay Test publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
Which map is running on Banish Relay Test?
A procedural map, created by the game, is in use on Banish Relay Test.
What does Banish Relay Test run for rules and settings?
No gather rate is given in the name Banish Relay Test. Groups use the default maximum of 8 players. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser shows it under Community. VAC, Valve's anti-cheat, is enabled.
About the server
What version is Banish Relay Test running?
Rust network protocol 2632 and build 161125 is what Banish Relay Test runs, on Linux. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can Banish Relay Test be found?
No region is published by Banish Relay Test. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 84.173.128.236:28015 is its address.
How reliable is Banish Relay Test?
Currently offline is Banish Relay Test, last seen 22 days 13 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 21 September 2026.
Wipe schedule
On what schedule does Banish Relay Test wipe?
The record holds too few wipes to determine Banish Relay Test's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 23 days 23 hours ago.
Joining the server
How can I connect to Banish Relay Test?
Use the console: open Rust, press F1, and type client.connect 84.173.128.236:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.