RS-15912Community server
Imgfire PoC
Online 84.173.134.123:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on Imgfire PoC?
On 10 slots, Imgfire PoC has 0 players at this moment. Over the past seven days, the average player count was 0.
What is the ranking of Imgfire PoC?
The last seven days of player hours place Imgfire PoC at #15,912, in the top 72% of ranked servers.
Tags, lists, and filters
Where does Imgfire PoC show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count Imgfire PoC among their servers: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Imgfire PoC?
gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): Player slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166652 (Build): Running game build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank are the tags Imgfire PoC publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What is the map on Imgfire PoC?
Imgfire PoC uses a procedural map, which the game generates.
Which settings and rules apply on Imgfire PoC?
You will not find a gather rate in the name Imgfire PoC. Up to 8 players per group, as the game defaults. It runs survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. The server browser shows it under Community. VAC, Valve's anti-cheat, is disabled.
Server info
What is the Rust version on Imgfire PoC?
Rust network protocol 2634 and build 166652 is what Imgfire PoC runs, on Linux. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for Imgfire PoC?
There is no region published by Imgfire PoC. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 84.173.134.123:28015.
Is Imgfire PoC currently online?
Imgfire PoC is online at the moment. Its first appearance in Top Rust Servers was on 13 October 2026.
Wipe details
When does Imgfire PoC wipe?
Not enough wipe data exists yet to identify the rhythm of Imgfire PoC. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 11 days 2 hours ago.
Connection
What is the process to join Imgfire PoC?
To connect, start Rust, hit F1, and enter client.connect 84.173.134.123:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.