RS-10298Community server
Fatcat
Offline 84.18.231.96:28015 checked 18h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on Fatcat?
Currently, Fatcat is offline; the last sighting was 18 hours ago. Its seven-day average is 0 players, with a peak of 1.
Where does Fatcat sit in the rankings?
On player hours across seven days, Fatcat is #10,298, inside the top 46% of all ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry Fatcat?
These Top Rust Servers lists include Fatcat: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on Fatcat?
Published by Fatcat for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp5 (Max players): It has 5 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
What is the map on Fatcat?
Fatcat uses a procedural map, which the game generates.
Which settings and rules apply on Fatcat?
No gather rate is given in the name Fatcat. Groups use the default maximum of 8 players. It runs survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. A community server, it is found under the Community tab. VAC, Valve's anti-cheat, is enabled.
Server details
What Rust version is Fatcat on?
Rust network protocol 2634 and build 167398 is what Fatcat runs, on Linux. The protocol must match for you to join; Steam will update your game.
Where can Fatcat be found?
There is no region published by Fatcat. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 84.18.231.96:28015 is its address.
How reliable is Fatcat?
Currently offline is Fatcat, last seen 18 hours ago. Across the last 2 full days, it was online for 11 of 48 hours, or 23%. It was first observed by Top Rust Servers on 10 October 2026.
Wipe details
On what schedule does Fatcat wipe?
Too few wipes are recorded for Fatcat to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 3 days 1 hours ago.
Joining the server
How can I connect to Fatcat?
To connect, start Rust, hit F1, and enter client.connect 84.18.231.96:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.