RS-16173Community server
Banish Relay Test
Offline 84.185.111.23:28015 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on Banish Relay Test?
Banish Relay Test is offline at this moment; the last signal was 19 days 4 hours ago.
Where does Banish Relay Test sit in the rankings?
The last seven days of player hours place Banish Relay Test at #16,173, in the top 71% of ranked servers.
Server tags and lists
Where does Banish Relay Test appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Banish Relay Test: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Banish Relay Test?
The game's server browser reads the tags that Banish Relay Test publishes: gmrust (Game mode): Standard survival, as in Rust; mp32 (Max players): Player slots: 32; ts8 (Group limit): At most 8 per team, as standard in the game; v2632 (Protocol): This server runs protocol 2632; match it to connect; cs161125 (Build): Running game build 161125; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
Which map is running on Banish Relay Test?
Banish Relay Test uses a procedural map, which the game generates.
What does Banish Relay Test run for rules and settings?
The name Banish Relay Test does not state a gather rate. Up to 8 players per group, as the game defaults. You play survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. It appears under Community in the server browser and is a community server. VAC anti-cheat is active.
About the server
What version is Banish Relay Test running?
Banish Relay Test uses Rust network protocol 2632 and build 161125 with Linux as its system. The protocol must match for you to join; Steam will update your game.
What is the server location for Banish Relay Test?
A region is not published by Banish Relay Test. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 84.185.111.23:28015.
Is Banish Relay Test currently online?
Currently offline is Banish Relay Test, last seen 19 days 4 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 24 September 2026.
Wipe details
How often does Banish Relay Test wipe?
Too few wipes are recorded for Banish Relay Test to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 23 days 15 hours ago.
Joining the server
What is the process to join Banish Relay Test?
To connect manually, open the console with F1 and type client.connect 84.185.111.23:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.