RS-12519Community server
test server
Offline 84.194.203.15:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is test server?
Currently, test server is offline; the last sighting was 6 days 12 hours ago. Its seven-day average is 1 players, with a peak of 1.
How is test server ranked?
The last seven days of player hours place test server at #12,519, in the top 56% of ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry test server?
These Top Rust Servers lists include test server: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on test server?
Published by test server for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): Player slots: 1; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): Running game build 167398; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What is the map on test server?
A procedural map, created by the game, is in use on test server.
Which settings and rules apply on test server?
You will not find a gather rate in the name test server. Groups use the default maximum of 8 players. survival is the game mode, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. It appears under Community in the server browser and is a community server. VAC anti-cheat is active.
Server info
What Rust version is test server on?
Rust network protocol 2634 and build 167398 is what test server runs, on Windows. The protocol must match for you to join; Steam will update your game.
What is the location of test server?
There is no region published by test server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 84.194.203.15:28015 is its address.
How reliable is test server?
The server test server is down at the moment, with its last appearance 6 days 12 hours ago. Across the last 6 full days, it was online for 0 of 144 hours, or 0%. Its first appearance in Top Rust Servers was on 9 October 2026.
Wipe schedule
On what schedule does test server wipe?
Too few wipes are recorded for test server to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 6 days 13 hours ago.
How to join
What are the steps to join test server?
To connect, start Rust, hit F1, and enter client.connect 84.194.203.15:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.