RS-10274Community server
Server
Offline 84.28.7.245:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on Server?
Currently, Server is offline; the last sighting was 29 hours ago. A seven-day average of 1 players was reached, peaking at 1. At 13:00 UTC it was busiest in the last 48 hours, averaging 1 players.
Where does Server sit in the rankings?
On player hours across seven days, Server is #10,274, inside the top 46% of all ranked servers.
Server tags and lists
Where does Server appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include Server: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What is the meaning of the tags on Server?
gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): There are 1 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167584 (Build): Running game build 167584; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set are the tags Server publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
Which map is running on Server?
Server uses a procedural map, which the game generates.
Which settings and rules apply on Server?
The name Server does not state a gather rate. The group limit is the game's default of 8 players. It runs survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. A community server, it is found under the Community tab. VAC anti-cheat is active.
Server details
What Rust version is Server on?
Rust network protocol 2634 and build 167584 is what Server runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for Server?
No region is published by Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 84.28.7.245:28015 is its address.
What is the uptime of Server?
Currently offline is Server, last seen 29 hours ago. The first time Top Rust Servers saw it was on 12 October 2026.
Wipe details
On what schedule does Server wipe?
Not enough wipe data exists yet to identify the rhythm of Server. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 33 hours ago.
Joining the server
What are the steps to join Server?
To connect manually, open the console with F1 and type client.connect 84.28.7.245:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.