RS-13280Community server
Name of Server as Shown on the Client Server List
Offline 84.47.57.36:28015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is Name of Server as Shown on the Client Server List?
Currently, Name of Server as Shown on the Client Server List is offline; the last sighting was 25 days 20 hours ago.
What is the ranking of Name of Server as Shown on the Client Server List?
On player hours across seven days, Name of Server as Shown on the Client Server List is #13,280, inside the top – of all ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry Name of Server as Shown on the Client Server List?
These Top Rust Servers lists include Name of Server as Shown on the Client Server List: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Name of Server as Shown on the Client Server List?
gmrust (Game mode): Standard survival, as in Rust; mp1 (Max players): There are 1 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): Running game build 163794; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned are the tags Name of Server as Shown on the Client Server List publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What is the map on Name of Server as Shown on the Client Server List?
A procedural map, created by the game, is in use on Name of Server as Shown on the Client Server List.
What does Name of Server as Shown on the Client Server List run for rules and settings?
You will not find a gather rate in the name Name of Server as Shown on the Client Server List. Up to 8 players per group, as the game defaults. You play survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. A community server, it is found under the Community tab. VAC anti-cheat is active.
About the server
What is the Rust version on Name of Server as Shown on the Client Server List?
Rust network protocol 2633 and build 163794 is what Name of Server as Shown on the Client Server List runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for Name of Server as Shown on the Client Server List?
A region is not published by Name of Server as Shown on the Client Server List. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 84.47.57.36:28015 is its address.
How reliable is Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List is offline now; the last time it was seen was 25 days 20 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 16 September 2026.
Wipe schedule
How often does Name of Server as Shown on the Client Server List wipe?
The record holds too few wipes to determine Name of Server as Shown on the Client Server List's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 27 days 9 hours ago.
Connection
How can I connect to Name of Server as Shown on the Client Server List?
Use the console: open Rust, press F1, and type client.connect 84.47.57.36:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.