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Live Servers11,472 Players40,519 Populated3,247 Fresh wipes · 3h90 Scanevery 5 min

RS-4311Vanilla server

[TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK |

Online EU 84.54.14.162:28015 checked 9m ago

biweekly wipes vanillaoxide
Connect
Players now
0/ 200
0% full
7-day average
0
peak 3
Rank
#4,311
top 19% · #1474 in EU
Last wipe
12d ago
biweekly schedule
Next wipe
T− 1d 9h
Thu 15 Oct, 17:56 UTC
Light curve

Players

AveragePeak
0123409:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

025507510009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 19% of all ranked servers, top 52% in EU. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 17:56 UTC, in 1d 9h. Its biweekly schedule tag · low confidence

usual gap7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 2

Coming wipes

  1. T− 1d 9hThu 15 Oct, 17:56 UTC
  2. T− 15d 9hThu 29 Oct, 17:56 UTC
  3. T− 22d 10hThu 5 Nov, 19:00 UTCFW
  4. T− 29d 9hThu 12 Nov, 17:56 UTC
  5. T− 43d 9hThu 26 Nov, 17:56 UTC

The first 48 hours of its last wipes

Thu 1 OctSun 20 SepThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:56 UTC FW12d ago 3 – running 0
Sun 20 Sep, 03:06 UTC24d ago 1 halved by day 2 11.6 days 0
Thu 17 Sep, 15:53 UTC26d ago 3 held half 2.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

What is the typical player count on [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK |?

On 200 slots, [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK | has 0 players at this moment. Over seven days it averaged 0, and the highest point was 3. Over the last 48 hours, the peak hour was 18:00 UTC, with an average of 2 players.

How is [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK | ranked?

On seven-day player hours, [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK | ranks #4,311 overall, in the top 19% of ranked servers and #1,474 across Europe.

Tags and filters

On Top Rust Servers, which lists and filters carry [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK |?

On these Top Rust Servers lists you will find [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK |: Best EU Rust servers, Best Rust community servers and Top vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How should you read the tags on [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK |?

gmrust (Game mode): Survival follows the standard Rust ruleset; mp200 (Max players): Player slots: 200; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^b (Biweekly): This server wipes on a two-week cycle; ^v (Vanilla): Vanilla: no rate changes, no kits, no rule changes from Facepunch's version; ^o (Oxide): Plugin framework: Oxide (uMod); EU (Europe): In the server browser, this appears under Europe; sc2 (Custom tag): A non-standard tag, added by the owner or a plugin are the tags [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK | publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Map and rules

Which map is running on [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK |?

The map on [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK | is procedural, size 3,750, seed 1182453802, and generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.

What does [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK | run for rules and settings?

You will not find a gather rate in the name [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK |. Groups use the default maximum of 8 players. survival is the game mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser shows it under Community. Oxide plugins are loaded. Vanilla is the term it uses: vanilla: no rate changes, no kits, no rule changes from Facepunch's version. VAC, Valve's anti-cheat, is enabled.

Server info

What version is [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK | running?

Rust network protocol 2634 and build 167781 is what [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK | runs, on Linux. The protocol must match for you to join; Steam will update your game.

What is the performance like on [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK |?

Its average server fps over the last 48 hours was 99, with a low of 76. At its peak, it held 94,885 entities: everything from buildings to deployables and more. Memory usage peaked at 2,975 MB. What players experience as lag comes from low fps and a rising entity count.

What is the server location for [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK |?

Its EU tag is how [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK | lists itself in Europe. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 84.54.14.162:28015 is its address.

Is [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK | currently online?

[TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK | is online at the moment. The uptime it gives suggests a restart around 4 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. The first time Top Rust Servers saw it was on 13 September 2026.

Wipe schedule

What happens on wipe day on [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK |?

Recent wipes saw an average peak of 2 players at their busiest. The peak of the latest wipe came 2 hours after it began. The crowd kept above half its peak until the next wipe in 50% of recent wipes. In the cases where it did not hold, the crowd dropped below half by day 2.

When does [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK | wipe?

Its tag guides the prediction because the record holds too few wipes to confirm [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK |'s schedule. The upcoming wipe is set for Thursday 15 October at 17:56 UTC. Its world was last replaced 12 days 14 hours ago. The tags state that wipes take place every two weeks.

How to join

How can I connect to [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK |?

Use the console: open Rust, press F1, and type client.connect 84.54.14.162:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you. You can find its website at https://rustgele.com.

Spectrum

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2634,^b,^v,EU,gmrust,cs167781,sc2,ts8,^o

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp200
Max players Player slots: 200.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs167781
Build The game build is 167781.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly This server wipes on a two-week cycle.

Difficulty

^v
Vanilla Vanilla: no rate changes, no kits, no rule changes from Facepunch's version.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).

Region

EU
Europe In the server browser, this appears under Europe.

Other

sc2
Custom tag A non-standard tag, added by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.