RS-6031Community server
Gamed!de
Online 85.14.194.247:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on Gamed!de?
Gamed!de is showing 0 players on 8 slots right now. Its seven-day average is 1 players, with a peak of 1. Over the last 48 hours, the peak hour was 20:00 UTC, with an average of 1 players.
What is the ranking of Gamed!de?
The last seven days of player hours place Gamed!de at #6,031, in the top 28% of ranked servers.
Tags, lists, and filters
Where does Gamed!de show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Gamed!de: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Gamed!de?
The game's server browser reads the tags that Gamed!de publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp8 (Max players): There are 8 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): This server runs protocol 2635; match it to connect; cs168909 (Build): Running game build 168909; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
Which map is running on Gamed!de?
A procedural map of size 2,500 with seed 6738, created by the game, is in use on Gamed!de. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.
What settings and rules does Gamed!de use?
You will not find a gather rate in the name Gamed!de. Groups use the default maximum of 8 players. You play survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.
About the server
What is the Rust version on Gamed!de?
On Linux, Gamed!de operates Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.
What is the performance like on Gamed!de?
Over the last two days, it ran at an average of 30 server fps, minimum 30. Its entity count reached 31,466, including buildings, deployables and all other objects. At its highest, it consumed 1,282 MB of memory. A climbing entity count and low fps are the source of the lag players feel.
What is the server location for Gamed!de?
A region is not published by Gamed!de. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 85.14.194.247:28015.
How reliable is Gamed!de?
The server Gamed!de is currently online. Going by its reported uptime, it restarted about 3 hours ago. Across the last 6 full days, it was online for 20 of 144 hours, or 14%. It was first observed by Top Rust Servers on 16 October 2026.
Wipe schedule
When does Gamed!de wipe?
Not enough wipe data exists yet to identify the rhythm of Gamed!de. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 7 days 2 hours ago.
How to join
What are the steps to join Gamed!de?
To connect, start Rust, hit F1, and enter client.connect 85.14.194.247:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.