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Live Servers11,686 Players111,905 Populated4,114 Fresh wipes · 3h246 Scanevery 5 min

RS-6031Community server

Gamed!de

Online 85.14.194.247:28015 checked 10m ago

Connect
Players now
0/ 8
0% full
7-day average
1
peak 1
Rank
#6,031
top 28%
Last wipe
7d ago
no schedule published
Next wipe
–
no wipe seen yet
Light curve

Players

AveragePeak
00.250.50.75119:0022:0017:0020:0014:0017:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

01020304019:0022:0017:0020:0014:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

What is the typical player count on Gamed!de?

Gamed!de is showing 0 players on 8 slots right now. Its seven-day average is 1 players, with a peak of 1. Over the last 48 hours, the peak hour was 20:00 UTC, with an average of 1 players.

What is the ranking of Gamed!de?

The last seven days of player hours place Gamed!de at #6,031, in the top 28% of ranked servers.

Tags, lists, and filters

Where does Gamed!de show up in Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find Gamed!de: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Gamed!de?

The game's server browser reads the tags that Gamed!de publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp8 (Max players): There are 8 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): This server runs protocol 2635; match it to connect; cs168909 (Build): Running game build 168909; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Rules, settings, and map

Which map is running on Gamed!de?

A procedural map of size 2,500 with seed 6738, created by the game, is in use on Gamed!de. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

What settings and rules does Gamed!de use?

You will not find a gather rate in the name Gamed!de. Groups use the default maximum of 8 players. You play survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.

About the server

What is the Rust version on Gamed!de?

On Linux, Gamed!de operates Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

What is the performance like on Gamed!de?

Over the last two days, it ran at an average of 30 server fps, minimum 30. Its entity count reached 31,466, including buildings, deployables and all other objects. At its highest, it consumed 1,282 MB of memory. A climbing entity count and low fps are the source of the lag players feel.

What is the server location for Gamed!de?

A region is not published by Gamed!de. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 85.14.194.247:28015.

How reliable is Gamed!de?

The server Gamed!de is currently online. Going by its reported uptime, it restarted about 3 hours ago. Across the last 6 full days, it was online for 20 of 144 hours, or 14%. It was first observed by Top Rust Servers on 16 October 2026.

Wipe schedule

When does Gamed!de wipe?

Not enough wipe data exists yet to identify the rhythm of Gamed!de. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 7 days 2 hours ago.

How to join

What are the steps to join Gamed!de?

To connect, start Rust, hit F1, and enter client.connect 85.14.194.247:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp8
Max players There are 8 slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol This server runs protocol 2635; match it to connect.
cs168909
Build Running game build 168909.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code No region code is assigned.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.