Top Rust ServersObservatory · live
Live Servers11,594 Players48,308 Populated3,352 Fresh wipes · 3h100 Scanevery 5 min

RS-16004PvE server

4Netplayers Rust Server

Offline 85.14.210.9:21800 checked 10d ago

pve
Connect
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#16,004
top 70%
Last wipe
10d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep29 Sep2 Oct4 Oct7 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 07:25 UTC10d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How populated is 4Netplayers Rust Server?

Currently, 4Netplayers Rust Server is offline; the last sighting was 10 days 9 hours ago.

How is 4Netplayers Rust Server ranked?

The last seven days of player hours place 4Netplayers Rust Server at #16,004, in the top 70% of ranked servers.

Tags and filters

Where does 4Netplayers Rust Server appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists count 4Netplayers Rust Server among their servers: Best Rust community servers and Top Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on 4Netplayers Rust Server?

gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): There are 10 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^p (PvE): In this PvE server, the world provides the danger, not other players are the tags 4Netplayers Rust Server publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Rules, settings, and map

What is the map on 4Netplayers Rust Server?

The map on 4Netplayers Rust Server is procedural, size 2,500, seed 1234567890, and generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

What settings and rules does 4Netplayers Rust Server use?

You will not find a gather rate in the name 4Netplayers Rust Server. Up to 8 players per group, as the game defaults. It runs pve, fighting between players is off. It appears under Community in the server browser and is a community server. VAC anti-cheat is active.

About the server

What Rust version is 4Netplayers Rust Server on?

On Linux, 4Netplayers Rust Server operates Rust network protocol 2634 and build 166652. Your game needs the same protocol to connect; Steam takes care of updating it.

What is the location of 4Netplayers Rust Server?

No region is published by 4Netplayers Rust Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 85.14.210.9:21800 is its address.

How reliable is 4Netplayers Rust Server?

4Netplayers Rust Server is offline now; the last time it was seen was 10 days 9 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 26 September 2026.

Wipe schedule

What can you expect on wipe day on 4Netplayers Rust Server?

Recent wipes saw an average peak of 0 players at their busiest. The peak of the latest wipe came 0 hours after it began.

When does 4Netplayers Rust Server wipe?

Not enough wipe data exists yet to identify the rhythm of 4Netplayers Rust Server. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 10 days 17 hours ago.

Connection

What is the process to join 4Netplayers Rust Server?

To connect, start Rust, hit F1, and enter client.connect 85.14.210.9:21800. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,^p,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players There are 10 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs166652
Build Game build: 166652.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code The region code is left blank.

Gameplay

^p
PvE In this PvE server, the world provides the danger, not other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.