RS-16004PvE server
4Netplayers Rust Server
Offline 85.14.210.9:21800 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 07:25 UTC10d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is 4Netplayers Rust Server?
Currently, 4Netplayers Rust Server is offline; the last sighting was 10 days 9 hours ago.
How is 4Netplayers Rust Server ranked?
The last seven days of player hours place 4Netplayers Rust Server at #16,004, in the top 70% of ranked servers.
Tags and filters
Where does 4Netplayers Rust Server appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count 4Netplayers Rust Server among their servers: Best Rust community servers and Top Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on 4Netplayers Rust Server?
gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): There are 10 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^p (PvE): In this PvE server, the world provides the danger, not other players are the tags 4Netplayers Rust Server publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
What is the map on 4Netplayers Rust Server?
The map on 4Netplayers Rust Server is procedural, size 2,500, seed 1234567890, and generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.
What settings and rules does 4Netplayers Rust Server use?
You will not find a gather rate in the name 4Netplayers Rust Server. Up to 8 players per group, as the game defaults. It runs pve, fighting between players is off. It appears under Community in the server browser and is a community server. VAC anti-cheat is active.
About the server
What Rust version is 4Netplayers Rust Server on?
On Linux, 4Netplayers Rust Server operates Rust network protocol 2634 and build 166652. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the location of 4Netplayers Rust Server?
No region is published by 4Netplayers Rust Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 85.14.210.9:21800 is its address.
How reliable is 4Netplayers Rust Server?
4Netplayers Rust Server is offline now; the last time it was seen was 10 days 9 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 26 September 2026.
Wipe schedule
What can you expect on wipe day on 4Netplayers Rust Server?
Recent wipes saw an average peak of 0 players at their busiest. The peak of the latest wipe came 0 hours after it began.
When does 4Netplayers Rust Server wipe?
Not enough wipe data exists yet to identify the rhythm of 4Netplayers Rust Server. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 10 days 17 hours ago.
Connection
What is the process to join 4Netplayers Rust Server?
To connect, start Rust, hit F1, and enter client.connect 85.14.210.9:21800. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.