RS-16957Community server
4Netplayers Rust Server
Offline 85.14.216.16:24500 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on 4Netplayers Rust Server?
4Netplayers Rust Server is offline at this moment; the last signal was 16 days 1 hours ago.
What is the ranking of 4Netplayers Rust Server?
Ranked #16,957 on seven-day player hours, 4Netplayers Rust Server is in the top 71% of all ranked servers.
Server tags and lists
Where does 4Netplayers Rust Server appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count 4Netplayers Rust Server among their servers: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on 4Netplayers Rust Server?
The game's server browser reads the tags that 4Netplayers Rust Server publishes: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
Which map is running on 4Netplayers Rust Server?
The map on 4Netplayers Rust Server is procedural, size 5,000, seed 889538489, and generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.
What settings and rules does 4Netplayers Rust Server use?
No gather rate is given in the name 4Netplayers Rust Server. Groups use the default maximum of 8 players. It runs survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. A community server, it is found under the Community tab. VAC, Valve's anti-cheat, is enabled.
Server details
What is the Rust version on 4Netplayers Rust Server?
On Linux, 4Netplayers Rust Server operates Rust network protocol 2633 and build 165217. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for 4Netplayers Rust Server?
No region is published by 4Netplayers Rust Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 85.14.216.16:24500.
How reliable is 4Netplayers Rust Server?
4Netplayers Rust Server is offline now; the last time it was seen was 16 days 1 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 13 September 2026.
Wipe schedule
When does 4Netplayers Rust Server wipe?
Too few wipes are recorded for 4Netplayers Rust Server to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 38 days 15 hours ago.
Joining the server
What is the process to join 4Netplayers Rust Server?
To connect, start Rust, hit F1, and enter client.connect 85.14.216.16:24500. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.